Yes, it’s about Twitter faves/likes/hearts. And yes, website design choices do influence user behavior!
I found myself not bookmarking, as I would have done a day earlier, a horrifying image retweeted by journalists depicting men using phones to film a woman being stoned to death for adultery. I did not “like” let alone “love” the image but wanted to note it as important. We must have a system which allows for capturing the significant as well as the appealing.
I recently got this email about my project The Whale:
I am not a web developer or anything like that, but I am a person who has struggled with OCD and dyslexia for decades. A work like Moby Dick is normally not accessible to me because of the way I read. Your way of organizing it into small bitesize, all caps chunks has allowed me to enjoy this great literary work.
I know this is probably not what you had in mind when you wrote the code, but I wanted to thank you all the same.
I was floored. This is the most rewarding kind of feedback to get about a project.
And while that’s certainly not what I had in mind when I wrote the code, there is a part of me that enjoys the constant fidgeting with the text. All the clicking (or tapping) eases some part of my brain that might otherwise have me go impulsively check for new social media notifications.
I asked if there were any other texts that he might enjoy in this format, and then decided to generalize my project to show additional novels beyond Moby Dick. And so was born the project I’m now calling Linky. The current selection includes:
Twelve years ago, on May 26th, I registered the domain phiffer.org. It started out as a kind of online sketchbook. The first thing I posted here was an experiment in direct manipulation of the page. The point was to surprise visitors with an unexpected opportunity to create something. It’s a very crude drawing interface, and a bit pointless, but I’m amazed that it still works (for the most part). Go web standards!
The site has gone through many permutations since then, but it’s still primarily my online sketchbook. I’ve adopted a fairly conventional weblog format, but I’m still interested in exploring that element of surprise. I’d still like to try out some new things here. More to come!
Nakamura’s MONO*crafts 2.0 was also a big inspiration for me when I was first getting into web design. It feels dated now, of course, but I remember feeling thrilled to see this bold assertion in the navigation: interfaces can be impractical, users can be invited to explore and play.